Tengai Sengoku Blade II

Tengai is a tribute about Sengoku Blade II, an horizontal-scrolling shoot'em up arcade game produced by Psyko.

The project was made in my first bachelor year in a team of four, with the main goals as finish my first game prototype, learn how to work as a part of a team, understand the timeline of finishing a small game and code the main techniques for 2D games.

We used SDL library and its main extensions to code an exact copy of the arcade game for specific amount of content. In my case, we have to make the Temple Stage with two playable characters: Katana and Ayin characters. Also the game has debug functionality as god mode, collision boxes, direct win/lose function keys, start, select character screen win/lose screen,etc.

Check out to see in more detail my work in The Witcher: A Bard's Tale profile web

Contribution

  • Select Character Screen
    • Cooperative character mode
  • Audio Implementation
  • Win Screen
  • Lose Screen